PlayStation VR2 Will Cost Even More Than A PS5

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Horizon Call of the Mountain | Announce Trailer

Sony also revealed more about the PS VR2’s launch line-up. In addition to the Horizon VR game, there will also be the following 11 ports and releases:

  • The Dark Pictures: Switchback VR | Developer: Supermassive Games
  • Crossfire: Sierra Squad | Developer: Smilegate
  • The Light Brigade | Developer: Funktronic Labs
  • Cities VR – Enhanced Edition | Developer: Fast Travel Games
  • Cosmonious High | Developer: Owlchemy Labs
  • Hello Neighbor: Search and Rescue | Developer: tinyBuild Games
  • Jurassic World Aftermath Collection | Developer: Coatsink
  • Pistol Whip VR | Developer: Cloudhead Games
  • Zenith: The Last City | Developer: Ramen VR
  • After The Fall | Developer: Vertigo Games
  • Tentacular | Developer: Firepunchd Games UG

You can read more about how each will make unique use of PS VR2’s tech on the PlayStation blog, but none of them seems particularly likely to convince anyone who’s not already a VR believer to jump on board. While some are great games, none are the Half-Life: Alyx-style blockbuster that might appeal to the audience Sony has cultivated over the last console generation with games like God of War and Ghost of Tsushima. We’ll see if Horizon Call of the Mountain can fill that void. The launch lineup will have big shoes to fill, though, since PS VR2 isn’t backwards compatible.

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Sony’s pricey VR push comes just after it recently raised the price of the PS5 globally, and as the new console still remains hard to find on store shelves. It also arrives just as Meta, formally known as Facebook, saw its stock price continue to tank as it spends $10 billion on acquiring new VR studios, developing new headsets, selling its existing ones at a loss, and trying to make feet.

Though Meta also raised the price of the wireless Quest 2 headset earlier this year, it still remains a more approachable point of entry at just $500. Even then, it’s still only sold just north of 15 million units. Better than the Xbox Series X/S, but not necessarily enough to drive mass adoption or win over the biggest game studios and publishers to start developing games for it.

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